A downloadable game for Windows


V2.0

Bitmech is a game that allows the player to design their own transforming mech, which they will eventually use to fight hordes of enemies and advance across a massive battlefield. For now this demo only contains the loading of custom assets, as well as some basic terrain, weapons, and enemies (that don't even have AI currently). 

"redcar.zip" can be un-zipped and placed into the file directory,  "%appdata%/local/BitMech_proper ". The Demo currently looks for a folder named "redcar", and upon finding it will load the contained assets. To be clear, you design the mech's visuals by editing the files contained within "redcar". In-game, you can customize a weapon loadout. I look forwards to seeing where this whole thing goes!

"hellspectre.zip" can also be inserted for a second mech.

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For Controls, refer to the "README-Controls" File available for download.

For details on how creating custom mechs works, defer to the "README-Sprite Creation" File.


Download

Download
BitMech v2.0 alpha.zip 8.4 MB
Download
redcar.zip 36 kB
Download
hellspectre.zip 663 kB
Download
Read me-Controls.txt 2.7 kB
Download
Read me-sprite creation.txt 5.6 kB

Install instructions

The unzipped "redcar" folder should be placed in the following directory:

Contained within "redcar" is a Read Me.txt file which details what all of the individual sprites are for. 

Development log

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